The original purpose of Albion Online‘s learning point system was to create a balance mechanism for players with varying amounts of time to spend in the game. All well and good, but it caused another problem insofar as players could level up to a new tier and then wind up stuck there for an extended period of time. So the new version of the system makes learning points a bonus to acquire skills faster rather than the core mechanism for skills.
Learning points now acts as a quick way to level up to the next tier of fame, while fame requirements have been increased by a large amount. The net result is that hardcore players can still grind away after spending learning points, but it’ll be much slower going, and the gap between players who can grind and those who cannot remains small. It’s an interesting revision to the system, and players will have a chance to take it for a spin during the game’s closed beta.